PRISM v3 – Realistic Post-Processing for Unity – Free Download Unity Assets

PRISM v3 - Realistic Post-Processing for Unity – Free Download Unity Assets

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Four years after PRISM launched the Unity research revolution, PRISM v3 has arrived. Now with support for the main effect in HDRP!

Registered from the ground up to the traditional hlsl, and fully integrated with the Unity Post-Processing stack, PRISM also lays out what the back-end processing system should look like in Unity.

NEW: ULTRA HD COLOR CRERECTION
Every new color pipeline based on CIELAB’s color space brings PRISM in line with the world’s best color correction tools, designed using the principles of photography.

NEW: Chromatic Aberration & Barrel Distension
Physical CA and Barrel Distortion – built to closely mimic mature camera lenses

NEW: INEIGHT NETWORK AO (NNAO)
Created based on solutions for ambient occlusion solutions, PRISM.NNAO delivers a global AO at a low operating cost.

NEW: DEPTH OF FIELD
The re-imagined DoF with bokeh variables, PRISM. Bokeh is all you need to bring the AAA quality cutscene to all devices

More Other effects include Bloom, Lint Dust, Tone Tones, LUT, Godrays, Sound and Sharpening – if you have been waiting for time to upgrade your game – don’t wait any longer.

Visit the PRISM forum thread here and check out the PRISM guide to find out more.

Please note: PRISMv3 does not support VR yet. All mobile, desktop, and console platforms are supported and receive custom support for any production issues.

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